![]() Game Designer’s Workshop (GDW) published the Harpoon Third Edition in 1987. ![]() Bond updated the ruleset for Harpoon II in 1983. Once a private citizen, Bond contacted Adventure Games, Inc., and they printed 2,000 copies of Harpoon in April 1981. ![]() Bond drafted the initial game in a week, and he and his crewmates tested the game over the final two years of his duty aboard the McKean. Using two unclassified sources, Combat Fleets of the World and Jane’s All the World’s Ships, Bond developed his own rules and calculations for Harpoon. Bond decided he could make a better all-purpose air, surface, and submarine simulation accessible to the general public. He contacted NAVTAG’s designer, Neil Byrne, and learned the unclear rules were purposeful, so players could improvise. But Bond was frustrated by NAVTAG’s vague rules. Bond, a navy veteran, was exposed to the classified Naval Tactical Game (NAVTAG) while serving aboard the destroyer, U.S.S. Harpoon is a naval strategy software simulation adapted from Larry Bond’s paper-based tactical miniatures game.
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